We're in the thick of development on the game we now call Planet's Core. It's been going incredibly well considering we're doing everything ourselves. Since I quit my job back in june, we've gone from slap together simple prototype of a game, that was enjoyably simple but super repetitive and not very challenging, and taken it to something of a behemoth of a game universe with a simple concept of a single gameplay goal but multiple challenges which alter how you might approach solving it.
I have never loved a game more than Planet's Core; It's dark but lighthearted fun that doesn't ask anything of the user except that they enjoy the style of the game and get the end of the level. So like all proud parents, I've been loosing sleep trying to make sure my beautiful robot boy is all that he can be. Its something that is quite challenging on the body but usually pays off in full. I'm not speaking of commercial success, when I say "pays off" I'm talking about the feeling that a dev gets when they get 3-4 days worth of stuff done in some 48 hour block :) It's a beautiful thing.
I wanted to make this update just to say, we're here, we're crazy and we're not going anywhere! The game is coming together better than any game I've ever worked on and I'm confident that someone will really enjoy playing it (that person is me).
PS. I looked for screenshots of the old build but I couldn't find anything. The new Planet's Core page has a screenshot as it's profile picture ;)